Equipment type:
Effects
"Serenity" Level +
Additional Air Attack Damage Level +
Additional Back Attack Damage Level +
Additional Counter Attack Damage Level +
Additional Critical Hit Damage Level +
Additional Damage to Beasts +
Additional Damage to Demihumans +
Additional Damage to Humans +
Additional Down Attack Damage Level +
Additional Speed Attack Damage Level +
Alchemy EXP +
All Accuracy +
AP +
Attack Power +
Attack Speed Level +
Attack Speed Level -
Breath Gauge +
Casting Speed Level +
Combat EXP +
Combat EXP Gain +
Cooking EXP +
Costume - Attack Speed Limit Increased
Costume - Casting Speed Limit Increased
Costume - Critical Hit Rate Limit Increased
Costume - Fishing Limit Increased
Costume - Gathering Limit Increased
Costume - Luck Limit Increased
Costume - Movement Speed Limit Increased
Critical Hit Rate Level +
Critical Hit Rate Level -
Damage Reduction +
Durability Reduction Resistance %
Evasion +
Faint/Rigidity/Freezing Resistance +
Fall Damage -%
Farming EXP +
Fishing EXP +
Gathering EXP +
Grapple Resistance +
HP Recovery +
Human Extra Damage +
Hunting EXP +
Ignore All Resistance %
Ignore Grapple Resistance +
Ignore Knockback/Floating Resistance %
Ignore Knockdown/Bound Resistance %
Ignore Stun/Stiffness/Freezing Resistance %
Jump Height +
Jump Height Increase +
Karma Recovery +
Knockback/Floating Resistance +
Knockdown/Bound Resistance +
Luck +
Luck Level +
Magic AP +
Magic Damage Reduction
Max Energy +
Max HP +
Max MP/WP/SP +
Max Stamina +
Melee Attack Power +
Melee Damage Reduction
Movement Speed Level +
MP/WP/SP Recovery +
Processing EXP +
Ranged AP +
Ranged Damage Reduction
Recovers HP +
Recovers MP/WP/SP +
Siege Weapon Evasion +
Special Attack Evasion +
Stun/Stiffness/Freezing Resistance +
Trading EXP +
Training EXP +
Vision Range +
Weight Limit +
ID   Title Equipment type GRADE EFFECTS
ID   Title Equipment type GRADE EFFECTS
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