ID: 755008 | |
{"0":{"enchant_probability":"100","defense":"15","accuracy":"110","evasion":"5","dreduction":"10","need_enchant_item_id":"0","durability":"100 \/ 100","enchant_item_counter":"0","description":"Item Effect\u003Cbr\/\u003E\u003Cspan style=\"color: #e9bd23\"\u003E Medium\/Large Siege Tower, Cannon, and Annex for Node\/Conquest War Additional Damage (Excluding Hwacha, Flame Tower) +2500\u003C\/span\u003E\u003Cbr\/\u003E\u003Cbr\/\u003E- Enhancement Effect\u003Cbr\/\u003E\u003Cspan style=\"color: #e9bd23\"\u003E All AP Up\u003C\/span\u003E\u003Cbr\/\u003E\u003Cspan style=\"color: #e9bd23\"\u003E All Accuracy Up\u003C\/span\u003E\u003Cbr\/\u003E"},"max_enchant":0} | |
Silver Spirit Axe | |
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Equipment Attack (AP): Defense (DP): Accuracy: 110 Evasion: 5 Damage Reduction: 10 Weight: 1.00 LT |
Caphras Enhancement: 0 | |
– Bound when obtained – Personal Transaction Unavailable – Cannot be dyed Exclusive: Warrior, Ranger, Sorceress, Lahn, Berserker, Tamer, Shai, Musa, Striker, Maehwa, Valkyrie, Mystic, Kunoichi, Ninja, Dark Knight, Wizard, Witch, Archer – Wearable on: PART_TYPE_69, Main Weapon (Appearance), Sub-weapon (Appearance) - Cannot be enhanced | |
– Description: A gift from a Treant Spirit. It has the same stats as a [Guild] Trina Demolition Axe. Wield the weapon to effectively destroy installations such as Gate, Fort, Command Post, Annex, etc. during Conquest/Node War. The axe is silver in color. {KeyBind:Attack1} Attack 1 Hit x1 Last Hit x2 {KeyBind:Attack2} Attack 1 Hit with Forward Guard {KeyBind:Attack1} + {KeyBind:Attack2} Attack 1 Hit x2 | |
Item Effect Medium/Large Siege Tower, Cannon, and Annex for Node/Conquest War Additional Damage (Excluding Hwacha, Flame Tower) +2500 - Enhancement Effect All AP Up All Accuracy Up | |
– Durability 100 / 100 | |
Market Price: N/A Repair price: 3,125 |
Availability | |
US/DE/FR/ES | |
Russia | |
Japan | |
Korea | |
SA | |
Taiwan | |
Turkey | |
Thailand | |
Indonesia | |
In development |
Please note that Availability table only shows if the current object implemented in the game client or not. However, this object could be always disabled server side.
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ID | Title | Level | Area | EXP | Skill EXP | Contribution EXP | Quest Rewards | REWARD_TYPES | SUBTYPE | EXP | SKILL_EXP | |
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ID | Title | Level | Area | EXP | Skill EXP | Contribution EXP | Quest Rewards | REWARD_TYPES | SUBTYPE | EXP | SKILL_EXP | |
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